OnGrid()
A downloadable game for Windows
OnGrid()
A unique tower defence game built around a simple question:
How long can you remain OnGrid()?
Place towers to defend your Core, but unlike traditional tower defence games, the battlefield is not fixed. Between waves you can remove blocks from the grid, changing enemy routes and pushing the spawn point further away.
Every decision matters.
Do you spend your resources on more firepower?
Or sacrifice building space to create a longer path?
Features:-
- Dynamic path manipulation
- Multiple tower types
- Multiple enemy types
- Endless strategic possibilities
- Fast-paced wave-based gameplay
- Designed around a unique finite-grid mechanic
The Core Idea:-
Most tower defence games ask:
Where should I place my towers?
OnGrid() asks:-
How much of the battlefield are you willing to sacrifice?
The more territory you claim, the longer enemies must travel.
But every block removed is one less place to build your defenses.
Can you find the balance?
| Updated | 2 days ago |
| Published | 4 days ago |
| Status | In development |
| Platforms | Windows |
| Author | ParanormalityUK |
| Genre | Strategy, Survival |
| Tags | Arcade, grid-based, Indie, Minimalist, Sci-fi, Singleplayer, Tactical, Tower Defense |
| Links | Steam |
| AI Disclosure | AI Assisted, Graphics, Sounds |
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